The second area involved Rare, a game developer that Microsoft had acquired in 2002. As Microsoft progressed, online streaming services like Netflix and Spotify demonstrated successful subscription business models that led Microsoft to transition Arches to also follow a subscription model eventually into Game Pass. One of the ideas generated during this time was a game rental service, and a project to establish this service was started under the code name Arches. Spencer, after taking over the Xbox brand, recognized he needs to position the Xbox in a better position as they planned for the next generation of the console, but needed to reinvigorate the team he had with new ideas for this, even if this ideas were risky. Mattrick had positioned the Xbox One as more of an entertainment hub and not a gaming console, and certain design decisions made prior to launch had to be reverted following negative criticism of this positioning from consumers and the media. First was with Phil Spencer taking over for Don Mattrick as the head of the Xbox brand at Microsoft following the troubled launch of the Xbox One in 2013. Conception of what would become Game Pass came from two areas.
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